It's only been implemented for this map, but you can still use it in the other ones with an all weapons cheat.Īlmost 2 years passed between this first map and the second. Included is also custompistol.pk3 which was my first crack at making a custom weapon for the purpose of this map/presentation. I spent about.40 hours on this map, and I think it shows somewhat. I had some grand plans to turn this into a total conversion, but those never panned out. Besides, I was the only person on the team with any knowledge that these kinds of games (new games made in old engines) existed. I was the team leader, but I ended up doing all the work because I didn't trust anyone to do it as well as I thought I could by myself. This document has a bunch of real names and stuff in it so I can't post it, but this wad has been scrubbed of all real names and such. We had to preform market research, advertising research, come up with a budget, and an ideal customer. The first one, called MENT V1, was initially created for a school assignment where we had to manage our own teams and create a game and a pitch to stakeholders. These should be in order of completion, but first a bit of background. Jumping/Freelook: I use them, but I tested without as well and all the maps were possible to complete Source port tested: GZDoom, most of these are in UDMF so they probably won't work in ports that don't support that map format
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